The Exodus Project: The Ultimate Guide for the Dedicated Sci-Fi Aficionado.
For a particular breed of science-fiction enthusiast, the revelation of Exodus stood as the biggest moment from a prestigious gaming awards ceremony. It's worth noting, those very fans might not have grasped its full implications during the initial showcase.
Exodus, the first project from a new studio staffed with former talent from a renowned RPG developer, was originally announced a couple of years prior. At the latest event, the development team provided an projected release window of 2027, accompanied by a action-packed trailer. Before this reveal, the studio's leadership elaborated on some of the authentic scientific concepts that form the foundation for the game's universe: time dilation, biological engineering, and galactic expansion. These are all suitably complex ideas, which are notoriously challenging to communicate in a brief, marketing-driven trailer.
“I wish some of those intriguing and new ideas were featured in the trailer. My takeaway was ‘generic man in space,’” wrote one commenter. Another quipped, “My impression was ‘we have a well-known space opera RPG at home.’” Feedback in online forums were correspondingly mixed.
The trailer's approach clearly is understandable from a commercial angle. When trying to capture attention during a lengthy onslaught of game announcements, what sells better: Scientists discussing the intricacies of Einsteinian physics? Or massive robots exploding while additional giant robots emit energy beams from their armor? However, in choosing visual bombast, the developers omitted to include the more nuanced details that make Exodus one of the more promising concept-driven games coming soon. Let's delve deeper.
Evolved or Alien?
Does Exodus include aliens? Perhaps. The answer is nuanced. Look at that scene near the start of the trailer, depicting a bipedal figure with gray-blue skin and cybernetic components merged into their form. That was surely an alien, yes? In the end hinges on your interpretation regarding one of the game's major existential inquiries: If you applied gradual replacement reasoning to the human biology, is what is left still human?
“We want the Celestials... for a player that isn't spend significant amounts of time into absorbing the lore, to still grasp the basic premise that they're transhuman descendants, recognize that they’re an foe you have to deal with... But also, importantly, make sure it's engaging and that they're cool and that they are satisfying to encounter,” explained the studio's general manager.
Grasping how these otherworldly beings aren't technically aliens requires understanding vast expanses of both the cosmos and history. Time dilation — the Einsteinian theory that time moves differently for faster-moving objects — is an operative hard line of Exodus’ science-fiction trappings. Here are the fundamentals: Humanity leaves a desiccated Earth in the 23rd century for a far-off corner of the Milky Way. Due to time dilation, some human travelers arrive millennia before others. Those pioneers extensively engineered their genetic sequences and assumed the “Celestial” name.
“There’s different levels of evolution. The people who reached the Centauri cluster first... had many thousands of years of evolution into the Celestials... They really see unaltered humans as essentially primitive, lesser, not really suitable for the upper echelons of society,” stated the game's lead writer.
Exodus is set roughly 40,000 years in the future. Ponder that timeframe — that's the equivalent of all of recorded human history multiplied ten times over. Now contemplate what humans would evolve into if they spent ten entire human histories advancing the frontiers of biological science. You would never recognize the outcome as human. You might certainly believe you're observing an alien. The scariest strain of Celestial, known as the Mara-Yama, can take multiple forms. Some possess talons and claws and stand enormously tall. Others are protected in exoskeletons. According to companion lore, when Mara-Yama travel between stars, their physical forms can atrophy into little more than a collection of organs attached to a head.
Building a Sci-Fi Canon
Amidst the detonations, beam attacks, and combat creatures, you might have caught snippets of advanced technology in the trailer. The protagonist, Jun Aslan, uses a metallic machine that emanates a violet glow. A spaceship flies into a portal and vanishes at incredible speed. This all seems outside human understanding, the kind of tech ascribed to a Kardashev Scale-topping civilization. Yet, these are further examples of elements that seem alien but are firmly grounded in humanity's own evolution.
Beyond the core development team, the Exodus lore is being crafted by what the narrative lead called a duo of “renowned authors.” One acclaimed author has already published a doorstopper novel set in the universe, with another planned, while another prolific writer has contributed a series of short stories. Enlisting such respected science-fiction talent into the world years before the game's release has allowed the studio to develop a layered fictional universe as a foundation for the game.
“It was really a collaborative effort. We had set some basics, and working with him, he would have ideas... and we would work to see how they all meshed... With someone of that caliber, you don't want to handcuff him. You want to give him creative freedom,” the narrative director said of the collaboration.
One interesting scene shows Jun appearing to manipulate the ground beneath him, fashioning stone into a makeshift bridge. This material, called livestone, reacts to mental impulses from Celestials or augmented enforcers — descendants of later human arrivals who were allowed specific technologies by the Celestials. Since Jun shows this ability, one might wonder about his nature.
“Jun's not specifically a Uranic human... Jun is sort of a unique version, for want of a better term,” clarified the writer, adding that the ability to interface with Celestial technology is a “important element of the game.”
The vast scale of the Exodus setting — both in distance and temporal scope — means there is abundant room for various stories to coexist, pulling from the same universe without creating interference.
Stories Within the Void
Although Exodus has been publicly known for a couple of years and won't arrive, several stories have already been told within its universe. The first major novel examines the connection between a Uranic human and a woman whose ship arrived many millennia later than planned, making Celestials totally alien to her experience. An episode of a television series recounts a poignant story about a father searching for his daughter across star systems, with time dilation resulting in devastating effects on their family; by the time he finds her, she has experienced decades.
The game itself is centered on “Jun’s story,” set on the planet Lidon — a world mostly abdicated by Celestials that has become a refuge. A corrupting influence known as “the Rot” has begun corroding everything, including critical life support systems, and Jun must use his unusual powers to {find a solution|stop